GamesCreed
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Sep 24, 2024 |
gamescreed.com | Atilla Turan
Developers’ collective minds split into two when they decide to include a cat as a protagonist: either a cute game about cute cats or a fallen hero who gets humanity on its way back up. The latter being Stray, the last few years have seen the emergence of cats being quite good companions and role models in video games. We have no complaints; cats are curious animals and love how they react to our behaviors. I own cats and love cats to the end.
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Aug 19, 2024 |
gamescreed.com | Atilla Turan
Do you remember when games were a bit harsher when giving that edgy vibe? There is no doubt that some titles back in the ’90s took some doubtful actions on writing or character designs. Action games were at least understandable, such as gritty gameplay or somewhat nice characters. Take a look at Duke Nukem, for example, a muscle-bro trying to save babes from aliens. Now that’s some shtick.
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Aug 4, 2024 |
gamescreed.com | Atilla Turan
Shoot ’em up games are hard to land on when it comes to precision and enjoyability. Since the dawn of arcades, shoot ‘em ups became the go-to genre for many developers, from Taito to Konami, every single Japanese developer wanted a stake in this fun and hard-to-master genre. While our focus has shifted towards single-player games with stories, there is still a big follower base to shoot ‘em ups, especially in Japan.
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Jul 27, 2024 |
gamescreed.com | Atilla Turan
I am not sure, but racing games have shifted in a manner of realism and competition around 2010. Everything suddenly needed to be more and more realistic and game companies had to push forward online racing to a point where it became more or less the main part of the game- take a look at Gran Turismo 7 for example. With titles like Forza Motorsport, Asetto Corsa, and iRacing, racing games are more serious than ever. But initially, we had the racing games winded down for more casual audiences.
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May 7, 2024 |
gamescreed.com | Atilla Turan
You know how everyone’s up to being into what is popular nowadays. A few years ago it was battle-royale mode, where everyone was just taking their own spin on the subgenre and nowadays, the roguelike has taken over most of the marketplaces of PC and console platforms. From the smallest indie developers to known companies, there is a shift to the roguelike genre, and it seems like there is no end in sight.
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