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  • 3 weeks ago | punishedbacklog.com | Sam Martinelli

    If you’re like me, you’ve played dozens of Nintendo games from nearly all of their greatest franchises periodically throughout your entire life.

  • 1 month ago | punishedbacklog.com | Sam Martinelli

    Welcome to Punished Notes, Volume 37! For my latest edition, I talk about the mystery behind Avowed’s dialogue options, explore what it means when you say a game takes time to “get good,” and share yet another lightning round with a comment on… a book?!!?!? As always, thanks for reading!Avowed and the Mystery of ChoiceI finally finished Obsidian’s latest effort Avowed recently, and it managed to stick the landing narratively better than I anticipated.

  • 1 month ago | punishedbacklog.com | David Silbert

    Everyone has their drink of choice. For some, it’s an early-morning coffee with sugar and flavored cream. For others, it’s a glass of freshly squeezed orange juice with breakfast, or a carefully balanced cocktail to cap the night. No matter your preference, though, there’s nothing quite like sipping and savoring while alone in your thoughts. In Wanderstop, that drink of choice is tea.

  • 2 months ago | punishedbacklog.com | David Silbert

    If the game industry had a “most improved” award, it’d surely go to Hazelight Studios. Led by former film director and forever Oscars hater Josef Fares, Hazelight has built its reputation on co-op games that tug at the heart. It’s a studio known for several trademarks: asymmetric combat and puzzles; “always on” split-screen, even when online; the pro-consumer Friend Pass feature, which allows the second person to play for free.

  • 2 months ago | punishedbacklog.com | David Silbert

    A few weeks ago, we received a rather fiery comment on one of our articles. That alone wouldn’t be newsworthy; we’ve seen passionate comments over the years, from rebuttals of our Borderlands game rankings to outcry over leaving Grand Theft Auto off our best PlayStation 2 games list. Still, the critiques we get tend to be tame. Scathing as they can be, they mostly attack opinions, not actual people. That changed with our Tales of Kenzera: Zau review.

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