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#508519

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#377119

Games/Video Games Consoles and Accessories

#10649

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Articles

  • 3 weeks ago | punishedbacklog.com | David Silbert

    The sky was overcast on Friday morning of PAX East 2025 as I rode the elevator up to the top of Boston’s Omni Hotel. Located in the heart of the Seaport district, the Omni is a towering structure overlooking the city’s harbor and ships. But I wasn’t there for the view; my seafaring adventures were yet to come. Knocking on the door of a hotel suite, I walked into a pristine room disturbed only by a few novelties. A laptop on a table, complete with capture equipment.

  • 1 month ago | punishedbacklog.com | Sam Martinelli

    If you’re like me, you’ve played dozens of Nintendo games from nearly all of their greatest franchises periodically throughout your entire life.

  • 2 months ago | punishedbacklog.com | Sam Martinelli

    Welcome to Punished Notes, Volume 37! For my latest edition, I talk about the mystery behind Avowed’s dialogue options, explore what it means when you say a game takes time to “get good,” and share yet another lightning round with a comment on… a book?!!?!? As always, thanks for reading!Avowed and the Mystery of ChoiceI finally finished Obsidian’s latest effort Avowed recently, and it managed to stick the landing narratively better than I anticipated.

  • 2 months ago | punishedbacklog.com | David Silbert

    Everyone has their drink of choice. For some, it’s an early-morning coffee with sugar and flavored cream. For others, it’s a glass of freshly squeezed orange juice with breakfast, or a carefully balanced cocktail to cap the night. No matter your preference, though, there’s nothing quite like sipping and savoring while alone in your thoughts. In Wanderstop, that drink of choice is tea.

  • 2 months ago | punishedbacklog.com | David Silbert

    If the game industry had a “most improved” award, it’d surely go to Hazelight Studios. Led by former film director and forever Oscars hater Josef Fares, Hazelight has built its reputation on co-op games that tug at the heart. It’s a studio known for several trademarks: asymmetric combat and puzzles; “always on” split-screen, even when online; the pro-consumer Friend Pass feature, which allows the second person to play for free.

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