Axel Nicolás Bosso's profile photo

Axel Nicolás Bosso

Buenos Aires

Freelance Writer and Editor at Freelance

Psicólogo (PBE). Entretenimiento. Editor: @thegamerwebsite, @GitGudOK. Guides: @IGN. Words: Eurogamer, Polygon, Game Informer, etc. ✉️: [email protected]

Articles

  • 2 weeks ago | thegamer.com | Axel Nicolás Bosso

    A few hours into Moroi, you find an old man bleeding out with no limbs, sitting on a chair. He’s in a lot of pain and asks for your help, and you have to bring him some magical artifacts from well-known mages, but to do so, you’ll need to kill them. You don’t know why, and it doesn’t matter: you have been killing almost everything that moves so far, so why stop now? After dealing with said mages and finding the items, you return to the old man.

  • 3 weeks ago | thegamer.com | Axel Nicolás Bosso

    “The longer we wait to restore games, the harder it might be to ever bring them back,” says GOG’s senior business development manager, Marcin Paczyński. If you’ve ever read anything about video game preservation, chances are you’ve found the same alarming problem. Every entertainment industry has issues preserving its history, but video games seem to be one of the worst cases. According to the Video Game History Foundation, you can only access 13 percent of all video games released before 2010.

  • 3 weeks ago | thegamer.com | Axel Nicolás Bosso

    GOG, also known as Good Old Games, is a company that restores and preserves video game history. While it might not be gamers' first choice for purchasing digital games thanks to the behemoths that are Steam and the Epic Games Store, the CD Projekt subsidiary has come a long way after almost two decades of restoring classic titles, with thousands of games in its library.

  • 3 weeks ago | gitgud.com.ar | Axel Nicolás Bosso

    Aviso: el siguiente escrito contiene spoilers de Mouthwashing. El concepto de neurodivergencia puede ser nuevo para muchas personas. Rápidamente lo definimos: Es la condición neurológica que abarca todo aquello que sea diferencial al funcionamiento neurológico normativo (AGS psicólogos de Madrid, 2024). Encontramos un funcionamiento cerebral distinto, dándonos diversidad de habilidades, comportamientos y formas de procesar la información que recibimos.

  • 3 weeks ago | thegamer.com | Axel Nicolás Bosso

    Doom: The Dark Ages is just around the corner. The legendary series from Id Software is returning next month, and it promises to be a big departure from the acrobatics and high-speed movement that Eternal spoiled us with. I’m excited to see how the new design philosophy of ‘stand and fight’ turns the Doom experience into something a bit slower and more strategic.

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Axl 🚬
Axl 🚬 @Axel_Bosso
15 May 25

El cocinero ya está preparando la entrada con tiempo de anticipación. Espero que no sea igual de spoilero que el launch trailer de DS1 nomás.

HIDEO_KOJIMA
HIDEO_KOJIMA @HIDEO_KOJIMA_EN

Looking at my schedule, I’ve got a lot of business trips this month and next, so I won’t have much time to work on the trailer. That’s why I’m getting a head start on editing the final trailer. Tried showing my forehead for a change 🙏👍🫶🎬 https://t.co/agOYCt00Wf

Axl 🚬
Axl 🚬 @Axel_Bosso
15 May 25

LA NUEVA TAPA DE EDGE, DIOS. https://t.co/jpAV79qmmI

Axl 🚬
Axl 🚬 @Axel_Bosso
12 May 25

Uno de mis compas en TheGamer entrevistó a la principal escritora de Clair Obscur: Expedition 33. Sam le preguntó sobre el reinicio de desarrollo que tuvo el juego, momentos puntuales (ojo los spoilers) y otros asuntos.

Sam Woods
Sam Woods @CaptainWoodsy

This was such a fun interview and Jennifer Svedberg-Yen is fantastic. Lots of cool information about Game of the Year Clair Obscur: Expedition 33 in here including, weirdly, how the game started with zombies and aliens… https://t.co/TLrmejXPuz