
Articles
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1 week ago |
dualshockers.com | Callum Marshall
I'll be the first to admit that I've always thought of arcade beat-em-ups cut from the same cloth as Streets of Rage and Double Dragon to be pretty dime-a-dozen. I've always been in the camp of 'if you've seen one, you've seen them all.' It's reductive, but there hadn't really been a game that came along to shake up that point of view.
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1 week ago |
dualshockers.com | Callum Marshall
Addictive and unrelenting time sinks are something that journalists like me should actively swerve like the plague, as there are so many games, and so little time. However, try as we might, there are always one or two flavor-of-the-month multiplayer games that hook you in and lock you in for mindless, endless sessions.
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1 week ago |
dualshockers.com | Callum Marshall
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1 week ago |
dualshockers.com | Callum Marshall
If you love football, then you love Ronaldinho. It's that simple. Certain players are so electric, so skillful, and so mesmerizing to watch that you can't help but just sit back and admire them. Hell, the man got a standing ovation at the Bernabeu during an El Clásico, and he played for Barcelona. He was just that good. This, in a nutshell, is why Sloclap made the effort to include him in their 5-a-side multiplayer sensation.
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1 week ago |
dualshockers.com | Callum Marshall
If you're an indie developer, you need to be quite agile and adaptable, as you might encounter an issue that dictates the direction of your game, and fighting against it often compounds the problem rather than solving it. Sometimes, you just need to go with the flow and let the game take shape in whatever way it wants to, which is exactly what happened with AnimalKind.
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