
Articles
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2 weeks ago |
geekeratimedia.com | Christian Lindke
In my most recent Weekly Geekly Rundown, I mentioned that I worked on a Fantasy Heartbreaker called The Secret Fire and has expressed an interest in learning more about this game. All these years later, I’m still very proud of the game we put together. I think we could have deviated even more from the Open Source Document for the 3.5 Open Gaming License because I think the ways we pulled away from that were the spaces where really interesting design happened.
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3 weeks ago |
geekeratimedia.substack.com | Christian Lindke |Mike Morgan |Ryan Howard |Rebekah King
As someone who has played a lot of games, I am always interested in seeing how a game addresses the issue of which player goes first. Turn order and initiative systems are fundamental design choices. Having the ability to act first can give a strategic or tactical advantage to the “first mover” in achieving the game’s winning conditions. Like the first mover advantage in business, this potential is dependent on many other factors.
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4 weeks ago |
geekeratimedia.substack.com | Christian Lindke
Creating a new action franchise is a difficult process. It requires some combination of strong IP, star power, compelling narrative, and innovative action sequences. John Wick (2014) proved that it does not require a giant budget or a mission to save the world from destruction. When CBS Films' released American Assassinin 2017, they hoped to create a new action film franchise. The movie features Vince Flynn's CIA "consultant" Mitch Rapp and has many of the requisite components, but were they enough?
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2 months ago |
geekeratimedia.substack.com | Christian Lindke
Discover more from The Geekerati Newsletter: Thoughts on Games & Pop CultureDiscussions of Film, TV, and Games with a dash of Political Science and Statistics from Time to Time. By subscribing, I agree to Substack's Terms of Use, and acknowledge its Information Collection Notice and Privacy Policy. I’ve been a fan of the Deadlands role playing game since it was first published by Pinnacle Entertainment Group in the 1990s.
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2 months ago |
geekeratimedia.substack.com | Christian Lindke
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