Articles

  • 1 week ago | news.northeastern.edu | Cody Mello-Klein

    Americans hoping to vacation abroad this summer could be in for a rude surprise. Traveling through parts of Southern Europe used to be a way to get more bang for your buck because of the strong value of the dollar, but things have changed over the last few months. The value of the dollar has plunged about 9% since January, with a 4.5% drop in April alone.

  • 2 weeks ago | news.northeastern.edu | Cody Mello-Klein

    Seemingly everyone in the games industry, from developers to critics to players, is talking about “Clair Obscur: Expedition 33.” Even French President Emmanuel Macron has praised it. “Clair Obscur,” the first game from Sandfall Interactive, a relatively small team of French developers, has jumped ahead of so many bigger games and well-known names to become the breakout hit of the year.

  • 2 weeks ago | news.northeastern.edu | Cody Mello-Klein

    Portland, Maine, is known for a vibrant, robust restaurant scene that exceeds what most cities of its size usually have. With more than 800 eateries in the city, there is no shortage of options for customers –– but the same goes for workers. Like in many cities, Portland’s service industry has a staff retention issue, one that’s amplified because of the number of businesses in Portland. However, one startup is trying to help businesses by helping their employees.

  • 3 weeks ago | techxplore.com | Cody Mello-Klein

    Over the last few years, virtual and augmented reality have become increasingly popular in education, but there is still a central, lingering question: How can students learn with this technology? It's still challenging for educators to find a way to get students to reflect on what they're learning with a piece of hardware strapped to their heads. How do you get them to think more critically about the lesson without breaking their immersion in a virtual educational experience?

  • 3 weeks ago | news.northeastern.edu | Cody Mello-Klein

    Over the last few years, virtual and augmented reality have become increasingly popular in education, but there is still a central, lingering question: How can students learn with this technology? It’s still challenging for educators to find a way to get students to reflect on what they’re learning with a piece of hardware strapped to their heads. How do you get them to think more critically about the lesson without breaking their immersion in a virtual educational experience?

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Cody Mello-Klein
Cody Mello-Klein @Proelectioneer
3 Nov 24

RT @mattxiv: the amount of women expressing “i cannot date someone who votes for trump” and the amount of men responding “we should be able…

Cody Mello-Klein
Cody Mello-Klein @Proelectioneer
1 Nov 24

RT @NathanJRobinson: WSJ reports that the National Archives museum has removed references to Martin Luther King, Japanese internment, Nativ…

Cody Mello-Klein
Cody Mello-Klein @Proelectioneer
12 Oct 24

RT @StevenRayByrd: (Reposting this message everyday) Day 1. The latest word on #coyotevsacme is that @wbpictures have already made up their…