
Evgenii Feklin
Articles
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2 months ago |
pvs-studio.com | Evgenii Feklin |Andrey Karpov
This article begins a trilogy about the Nau Engine game engine. In the first part, we focus on its functionality and explore three categories of common errors: copy-paste errors, logic flaws, and memory issues. What is Nau Engine? Nau Engine is a game engine designed to streamline the development and maintenance of games. Its developers say that their tool should be suitable for any task, any developer, and any platform. 1.
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Dec 19, 2024 |
pvs-studio.com | Evgenii Feklin |Andrey Karpov
Imagine you add a third-party library and suddenly some diagnostic rules of the static analyzer stop working. In this article, we'll look at one of the reasons why this can happen and offer some effective strategies for fixing the issue. The issue description Why some diagnostic rules of the static analyzer may disappear when one enables a third-party library? The single and obvious answer is that the library disables the rules on its own. Why?
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Oct 11, 2024 |
pvs-studio.com | Andrey Karpov |Evgenii Feklin
Our team is constantly enhancing the PVS-Studio static analyzer to boost the code analysis efficiency. In this article, we will explore the latest analyzer updates that significantly improve the analysis of Unreal Engine projects.
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