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Joshua Thompson

Accrington, England

Game Critic at Finger Guns

Contributing Writer at Debug Magazine

Articles

  • 5 days ago | fingerguns.net | Joshua Thompson

    Hello everyone, this month is huge for a variety of reasons. Of course, we’ve got a few handfuls of indie games, but this’ll be the first month where some of these titles will also release on the Nintendo Switch 2. Not to mention, we’re in the Summer of games with Summer Games Fest, so I fully expect this list to be behind on releases in a week.

  • 1 week ago | fingerguns.net | Joshua Thompson

    If you’re a cat owner, then you know all too well about the late-night zoomies, the subsequent early morning wake-up calls for breakfast, and the copious amount of hours of sleep in between. Unlike cats though, we have jobs to fuel our pets’ unhealthy habit of treats and catnip toys, as well as our own living expenses, so do we ever really know what they get up to when we’re gone?

  • 2 weeks ago | fingerguns.net | Joshua Thompson

    The grandaddy of first-person shooters is back with Doom: The Dark Ages, the third entry in the rebooted series that players fell in love with, thanks to Doom (2016). id Software created a winning formula of over-the-top violence and satisfying gunplay against Hell’s demons, and since then haven’t settled on comfortable familiarity.

  • 3 weeks ago | fingerguns.net | Joshua Thompson

    Into the Restless Ruins by Ant Workshop is a roguelike deckbuilding dungeon crawling autobattler, and is probably the biggest mash-up of genres rolled into one that I’ve played. It’s easy to say that the developers have cashed in on the popularity of Vampire Survivors, Inscryption, Slay the Spire, the list goes on. But that would be a disservice to how refreshing the game is, whilst also being a little bit of every popular game in this past decade.

  • 3 weeks ago | fingerguns.net | Joshua Thompson

    As I trudge downhill to my nightmare, clanking from my armour and the disorienting ambience of Labyrinth of the Demon King’s soundtrack echoes through the fog. A familiar discomfort creeps in, one much like Silent Hill 2’s restless dream.