
Justin Gary
Writer at Think Like A Game Designer Newsletter
Entrepreneur Game Designer. Founder of Stone Blade Entertainment and Gamer Entertainment. Author of Think Like a Game Designer.
Articles
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2 weeks ago |
justingarydesign.substack.com | Justin Gary
Current time: 0:00 / Total time: -1:23:44Audio playback is not supported on your browser. Please upgrade. Before We Get Started — Big News!We've just launched a 7-Day Game Design Crash Course that’s included will all paid subscriptions! As a member, you also get full access to my article archive and the subscriber-only Designer Newsletter, and you’ll be helping keep this publication and podcast free for the wider community. Justin Ziran is a veteran of the collectible and strategy games industry.
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3 weeks ago |
justingarydesign.substack.com | Justin Gary
Before We Get Started — Big News!We've just launched a 7-Day Game Design Crash Course that’s included will all paid subscriptions! As a member, you also get full access to my article archive and the subscriber-only Designer Newsletter, and you’ll be helping keep this publication and podcast free for the wider community. Games have always been more than just entertainment.
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4 weeks ago |
justingarydesign.substack.com | Justin Gary
Current time: 0:00 / Total time: -58:54Audio playback is not supported on your browser. Please upgrade. James Introcaso is an award-winning tabletop game designer and storyteller whose work has helped shape the modern landscape of roleplaying games. As the lead game designer at MCDM Productions, James was integral to developing roleplaying systems that captivate players worldwide.
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1 month ago |
justingarydesign.substack.com | Justin Gary
Game design isn’t just about mechanics or rules—it’s about creating experiences. Think back to a game that stuck with you. Maybe it was the thrill of a last-minute victory, the tension of a close match, or the laughter shared with friends. Those moments don’t happen by accident. They are carefully designed, tested, and refined to keep players engaged.
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1 month ago |
justingarydesign.substack.com | Justin Gary
A game’s engine is what makes it work—its fundamental structure, interactions, and systems. Just like a car’s engine, it determines how the game runs and it’s what keeps players engaged. Engine design focuses on three key questions:What is the Core Play Loop? What is the Fundamental Tension? Why is this Fun? A well-designed engine guides the entire experience, influencing player decisions, mechanics, and long-term engagement.
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