
Lori Grunin
Senior Editor at CNET
Senior Editor, CNET. 15,000 cat photos and counting. Also, have been testing and writing about tech since the dawn of time.
Articles
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1 week ago |
cnet.com | Lori Grunin
The same thing that makes Windows gaming handhelds desirable also holds them back. It's never been the hardware. The designs aren't perfect in a lot of the devices -- even the best of the lot, the Asus ROG Ally and ROG Ally X, which are the basis of the forthcoming ROG Xbox Ally -- but they're generally playable. The culprit has always been Windows. It simply isn't an operating system designed for a dedicated gaming handheld, and that needs to change.
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2 weeks ago |
cnet.com | Lori Grunin
It's unfair to compare a new device with one that's a couple of years old, but Valve's OG Steam Deck and Steam Deck OLED are starting to feel a bit old compared with shiny new devices. As the first of what I hope is a decent-size field of new SteamOS-running hardware, I think Lenovo has gotten a lot of things right that I even found too quirky on Valve's device when I first got it, though.
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2 weeks ago |
flipboard.com | Lori Grunin
3 days agoThe updated Start menu is larger, more customizable, and has two new views. Microsoft is now allowing Windows 11 testers to try out a new, larger Start menu that includes a scrollable interface, new views, and more customizability. An early version of the new Start menu first started showing up in …
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2 weeks ago |
cnet.com | Lori Grunin
WWDC is an annual event where Apple traditionally unveils major software updates to developers, giving them time (and incentive) to support new features and capabilities in upcoming devices -- usually starting with a new iPhone in September. This year brings us a Liquid Glass redesign across operating systems, unified version numbers for the OSes (all ending in 26, e.g., iOS 26), except MacOS Tahoe 26, which still incorporates a tourist destination.
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2 weeks ago |
cnet.com | Lori Grunin
WWDC is annual event where Apple traditionally unveils major software updates to developers, giving them time (and incentive) to support new features and capabilities in upcoming devices -- usually starting with a new iPhone in September. This year brings us Liquid Glass redesign across operating systems, unified version numbers for the OSes (xxx26, e.g., iOS 26) EXCEPT MacOS Tahoe. Plus, the new Gaming app -- which is mostly a hub but with some group features -- which we've been waiting for.
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I'm curious about the scalability of the M1/Apple silicon architecture.

Both the Pro and Air are still limited to 16GB RAM. I wonder if that's a chip limitation.

They're not providing any useful specs for these performance claims and comparisons, which really peeves me. But I should be used to marketing blather by now.