
Marc Normandin
Writer at Freelance
Trending Editor FOX Sports. Regular at @baseballpro and @PasteMagazine. Retro games, sports labor. he/him. https://t.co/JHRUWycWfV
Articles
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1 day ago |
pastemagazine.com | Marc Normandin
Listen to this article Your browser does not support the audio element. Namco’s history—especially in their era of arcade dominance—is full of zigs and zags. Invent or refine a genre and create a popular, pivotal, and influential game in the process?
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1 week ago |
baseballprospectus.com | Marc Normandin
They don't get one for effort, either.
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2 weeks ago |
pastemagazine.com | Marc Normandin
Majora’s Mask, which was originally released 25 years ago this weekend, is something of an outlier in the long-running Legend of Zelda series. It fits the early conventions of the series in that it’s a direct sequel that gets a little weird with it—a time-honored tradition that, in the case of games like Link’s Awakening and Majora’s Mask itself, produced a better game than its Triforce-centered predecessor—but otherwise… well, there’s nothing quite like it.
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3 weeks ago |
baseballprospectus.com | Marc Normandin
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1 month ago |
pastemagazine.com | Marc Normandin
Let’s start here: Gradius Origins is a great, and overdue, idea. A package consisting of not just some early, classic Gradius titles, but multiple versions of them—no small thing for a series like Gradius, which released multiple games after the original Gradius before officially reaching the game we know of and consider as Gradius II. A series where Salamander (Japan) and Life Force (North America) are the same, except not, and also Life Force (Japan again) is different still.
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