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Neil Long

United Kingdom

Founder and editor at Mobilegamer.biz

I run https://t.co/DJBziH8nZF and cover the mobile games industry. Tips: neil at mobilegamer dot biz. Ex-Apple, Edge, ONM, MCV

Articles

  • 1 week ago | mobilegamer.biz | Neil Long

    Netflix talked plenty about its current and future games offering in its latest earnings call, having just delivered another quarter that beat Wall Street expectations.

  • 1 week ago | mobilegamer.biz | Neil Long

    Playtika’s market leading solitaire game, Grand Harvest, has another major contender. After King launched Candy Crush Solitaire in February, Disney Solitaire enters the fray today – and is made by one of Playtika’s own studios, SuperPlay.

  • 1 week ago | mobilegamer.biz | Neil Long

    Scopely has told us that it will not be making any workforce reductions at its newly-owned Niantic game teams. As you may have read across the games media in the last day or two, Niantic made 68 layoffs following the sale of its game business to Scopely for $3.5bn in March. But those layoffs were at Niantic Spatial, the spun-out, non-gaming entity focused on AR tech. Those layoffs were also already previously announced in a blog published on March 20, written by Niantic boss John Hanke.

  • 1 week ago | mobilegamer.biz | Neil Long

    Dream Games has drafted in basketball icon LeBron James to star in a new Royal Kingdom ad. Royal Kingdom is the Turkish studio’s second global launch afterRoyal Match, which has been a regular fixture in the top grossing charts. According to March’s Appmagic estimates, Royal Match was the third top grossing mobile game globally, with $147m earned last month alone. Royal Kingdom earned around $13.5m for the same period, according to Appmagic.

  • 1 week ago | mobilegamer.biz | Neil Long

    The launch of Candy Crush Solitaire could signal a subtle change in direction for King, judging by our conversation with Candy Crush Saga GM Paula Ingvar. As we’ve reported previously, Ingvar said at GDC that with the addition of Solitaire, Candy Crush is in the ‘franchise phase’ of its development – suggesting there are more new Candy-themed takes on other puzzle genres incoming.

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Neil Long
Neil Long @Neil_Long_
22 Apr 25

“He didn’t really understand how the mobile ecosystem worked…that’s what forced him to have to fall on his sword.”

mobilegamer.biz
mobilegamer.biz @mobilegamerbiz

“We couldn’t stand for this...” Miniclip boss Choudri reveals showdown with Riccitiello over Unity’s “insane” Runtime Fee: https://t.co/jXq1F1iqNC

Neil Long
Neil Long @Neil_Long_
22 Apr 25

“It’s the combination of moving quickly, being data driven, being adaptable, almost pragmatic – there’s less of a romantic attachment to a given idea.”

mobilegamer.biz
mobilegamer.biz @mobilegamerbiz

What can western studios learn from Chinese developers? FunPlus is in a good spot to explain – its latest game is developed in China but based on western IP: https://t.co/CLupVXpsho

Neil Long
Neil Long @Neil_Long_
21 Apr 25

RT @mobilegamerbiz: Out latest jobs digest has moves at Zynga, TikTok, Twitch, Supercell, Epic, Aonic, Apple, King, AppLovin, FunPlus, Vood…