
Articles
How Suitsme’s Gala Iefremova is driving growth in fashion games and building opportunities for women
3 days ago |
pocketgamer.biz | Paige Cook
Stay Informed Get Industry News In Your Inbox… Fashion games on mobile are seeing significant growth, especially among younger audiences who are showing strong interest in the genre. To dive deeper into the trend, we spoke with Gala Iefremova, founder of w7g - the company formerly known as Suitsme. While Suitsme now refers exclusively to the game, w7g has evolved into a broader femtech company.
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1 week ago |
pocketgamer.biz | Paige Cook
Stay Informed Get Industry News In Your Inbox… Branded content in the mobile games industry has become an increasingly popular strategy, one that, when executed well, can yield benefits for both parties. One title partnering with external IPs is Playtika's Solitaire Grand Harvest, which aims to utilise these licences not only to drive user acquisition, but enhance audience engagement.
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2 weeks ago |
pocketgamer.biz | Paige Cook
Stay Informed Get Industry News In Your Inbox… The US App Store has been cracked open following a judge's ruling to allow linkouts to alternative payment systems while also banning anti-steering measures. Meanwhile, Apple has been fined by the European Commission, which is also demanding the tech giant opens up its marketplace. The proceedings have the potential to completely shift how monetisation works in Apple's ecosystem.
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1 month ago |
pocketgamer.biz | Paige Cook
Stay Informed Get Industry News In Your Inbox… With Pocket Gamer Connects Barcelona (June 3rd to 4th) just around the corner, we caught up with one of the event’s speakers, Claire Rozain, founder of RZAIN consulting. This year, she has spent time working with AI-powered creative production spanning across countries and studios. At the centre of this is a new proprietary algorithm she has developed.
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1 month ago |
pocketgamer.biz | Paige Cook
Stay Informed Get Industry News In Your Inbox… Launching a new title in today's games industry isn't just about developing a great game. It's about navigating the complex market and adapting to its changes, from rising user acquisition costs and competing with the genre leaders to new platform policies and higher player expectations.
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