
Patrick Hickey Jr.
Editor-In-Chief at Freelance
Founder and Editor in Chief at ReviewFix.com
Writer and Journalist at Freelance
Patrick Hickey Jr.: Author, The Minds Behind the Games Book Series, Video Game VoiceOver Dude & Journo, Owner @Legacy_Comix, Journalism Prof @CUNY
Articles
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2 weeks ago |
oldschoolgamermagazine.com | Patrick Hickey Jr.
Old School Gamer Magazine chats with Echoes of the Unread creator Matt Tuttle to find out what inspired the game and more. Check it out on Kickstarter.
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2 weeks ago |
oldschoolgamermagazine.com | Patrick Hickey Jr.
Old School Gamer Magazine chats with Ruyn developer Paul Marrable, who discusses the FPS’ creation cycle and so much more. Old School Gamer Magazine: How was this game born? Paul Marrable: It actually started from messing around with creating level editors and tools for a pre-existing game. I was playing around with an open-source raycasting game called Anarch, which is a lovely game written in pure C.
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2 weeks ago |
oldschoolgamermagazine.com | Patrick Hickey Jr.
Who Else Misses Football?!Football is an integral part of American culture, but it’s an even bigger part of video game history. From its roots on the Atari 2600 to the eight-bit classics that revolutionized the genre, football games are the rock that helps keep the industry afloat. Old School Gamer’s Patrick Hickey Jr. details the most influential pigskin games of all time. Do you know them all?
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1 month ago |
oldschoolgamermagazine.com | Patrick Hickey Jr.
Old School Gamer Magazine chats with Z Software’s Andreas Koch, who discusses the upcoming release of Dustwind: Resistance. Check out the game on Steam Here or on the PlayStation Store Here and the new DLC of the original, here!About Dustwind: Resistance:Dustwind: Resistance is set to launch in June 2025 on PC (Steam, Microsoft Xbox Series X, and PlayStation 5), bringing brutal, real-time tactical combat with pause back to the post-apocalyptic wasteland.
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1 month ago |
oldschoolgamermagazine.com | Patrick Hickey Jr.
Old School Gamer Magazine chats with Daniel Iacovelli, Video Game Summit Promoter, about this year’s event. Old School Gamer Magazine: What makes this year’s Video Game Summit special? Daniel Iacovelli: This year’s show reflects our original when we started back in 2003 as a small show. It’s more like a community gathering than a gaming con like MGC or the like, and a lot past vendors said they liked it small. Also this year we have the former Activision programers which is big.
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