
Rob Fahey
Contributor at Freelance
No longer active here. Find me on Mastodon: @[email protected] or Bluesky: @robfahey.bsky.social
Articles
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1 week ago |
gamesindustry.biz | Rob Fahey
When Microsoft first announced its intention to enter the games console market almost exactly 25 years ago, there was a widespread assumption that the Xbox would essentially be a stalking horse for the Windows operating system. It seemed like a strategic move designed to ensure that, as powerful multimedia devices took over people's living rooms, they would be an extension of the Windows PC rather than the ambitious new ecosystem which Sony was trying to construct around the PlayStation.
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2 weeks ago |
gamesindustry.biz | Rob Fahey
In some regards, the past couple of weeks have felt rather reassuring. We've just seen a hugely successful launch for a new Nintendo console, replete with long queues for midnight sales events. Over the next few days, the various summer events and showcases that have sprouted amongst the scattered bones of E3 generated waves of interest and hype for a host of new games. It all feels like old times.
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2 weeks ago |
flipboard.com | Rob Fahey
You may have read yesterday that, years after the alarm was first raised by artists, media giants Disney and Universal are finally suing an AI image …
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3 weeks ago |
gamesindustry.biz | Rob Fahey
Midnight sales events, long queues, pre-orders sold out in minutes; the long-awaited arrival of the Switch 2 really has the atmosphere of great console launches of the past. After the muted, pandemic-era launches of the PS5 and Xbox Series X/S consoles, a big, high-profile hardware launch like this is a shot in the arm for the whole industry – a much-needed boost in an era of growing concern over how the next few years are going to shake out economically.
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4 weeks ago |
gamesindustry.biz | Rob Fahey
Apple's developer-focused annual WWDC event kicks off in a little over a week, which means that it's time once again for one of the industry's most well-established games of farce; in which Apple, the GM, tries to convince us all that this time, no this time, it's really truly serious about gaming, and we, the players, all try to keep our faces straight and our eyes unrolled.
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