
Rollin Bishop
US Managing Editor at GamesRadar+
us managing editor @gamesradar. previously @comicbook animation, chainsaw man, internet garbage. he/him [email protected] or find me in the azure sky
Articles
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2 weeks ago |
gamesradar.com | Rollin Bishop
When I first alerted my colleagues to the fact that I'd been playing my PS5 upside down since before launch, responses ranged from horrified to disgusted to baffled to bewildered. Safe to say, there was no positive sentiment reserved for me – not even a consideration of "quirky" or similar. I've since received a PS5 Pro, however, and can now reveal: I'm playing it the right way. I give up; you win. There are some important caveats to all of this.
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3 weeks ago |
gamesradar.com | Kaan Serin |Rollin Bishop
Metaphor: ReFantazio's combat is another feather in Atlus' already impressive cap, but the game's lead battle planner reckons difficulty is a huge reason why turn-based fights can be so, so good. Kenichi Goto is no stranger to the formula either, having led the combat systems for Persona 5 Royal, Persona 4 Golden, and other beloved games before working on Metaphor: ReFantazio.
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3 weeks ago |
gamesradar.com | Ashley Bardhan |Rollin Bishop
Cronos: The New Dawn – the first original horror IP developer Bloober is working on after its Silent Hill 2 remake – is a rancid reimagining of Soviet-era Poland, and sweet kitties apparently love feasting on the monstrous flesh it's littered with. Or something like that, based on what Cronos co-director Wojciech Piejko told GamesRadar+ during a recent interview at GDC 2025.
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3 weeks ago |
gamesradar.com | Rollin Bishop
Developer Bloober Team has perhaps more eyes than ever on it thanks to the rather successful, critically and commercially, Silent Hill 2 remake that was released in late 2024. But that's a remake, and Cronos: The New Dawn is the opposite – an all-new survival horror IP. What sort of statement do you try to make following all of that success with the first original work since?
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4 weeks ago |
gamesradar.com | Rollin Bishop
While much has been made of Nintendo's decision to go in a more straightforward route by naming its upcoming console the Nintendo Switch 2 – arguably the most normie option the company has gone with in my lifetime – the spirit of experimentation that's arguably defined Nintendo feels alive and well in Drag x Drive, the double mouse control wheelchair basketball game.
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