Articles

  • 2 months ago | polygon.com | Ryan Rigney

    Push to Talk is a weekly newsletter about the business of making and marketing video games, written by games industry veteran and marketing director Ryan Rigney. Subscribe here for eclectic and spicy interviews and essays in your inbox every Friday. Like a lot of people, I adored Hyper Light Drifter, the debut title from the Culver City, California-based game devs Heart Machine.

  • Jan 12, 2025 | polygon.com | Ryan Rigney

    It’s really important to note that both myself and Raw Fury always recognized that we were making a niche product. As such the most important thing was to not try and make or sell something that was “all things to all people.” Instead we made a lot of effort making sure we were talking to the people who were our target audience. So this gets you to the starting line and day one sales, right.

  • Dec 13, 2024 | polygon.com | Ryan Rigney

    Push to Talk is a weekly newsletter about the business of making and marketing video games, written by games industry veteran and marketing director Ryan Rigney. Subscribe here for eclectic and spicy interviews and essays in your inbox every Friday.

  • Nov 21, 2024 | msn.com | Ryan Rigney

    Continue reading More for You   Continue reading More for You

  • Nov 21, 2024 | polygon.com | Ryan Rigney

    That’s the challenge that Émi Lefèvre and the team at Plane Toast had to solve when designing Caravan SandWitch, a breakout hit adventure game that features no combat. ”To be honest we realized very late that the game had potential to be a success,” Lefèvre, the game’s creative director, told me this week.

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