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1 month ago |
makezine.com | Sam Freeman |Dale Dougherty |Gareth Branwyn |Jordan Ramée
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It’s Pi Day 2025, and we can’t wait to celebrate with exactly 3.14 wonderful pi-related projects.
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2 months ago |
makezine.com | Abe Kraft |Sam Freeman |Dale Dougherty |Caleb Kraft
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3D printers can make amazing things, if you can model them. AdamCAD wants to make that easier with AI.
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2 months ago |
makezine.com | Sam Freeman
Few people would think to combine T-shirts and 3D prints, and fewer still would try to turn it into a business. But James Novak isn’t your typical consumer. James Novak has been at this for a while, starting with studying 3D printing in 2009. His first claim to fame was working on the first single-part 3D-printed bicycle frame in 2014. His work eventually led to one of those dream projects we all hope for, when a big organization hands you a lofty but open-ended mission.
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Jan 17, 2025 |
makezine.com | Sam Freeman
From articulating hands and feeling skin to listening and learning, the amount of problems to be solved in a humanoid robot is so vast it makes you wonder why anybody would even try. A casually friendly sci-fi robot always seems to be just over the horizon, but Christoph Kohstall’s work is the best argument I’ve seen that it might come true. His robot Mona won a blue ribbon at Maker Faire Bay Area in 2023, and he came back in 2024 to share the process and inspire future robot builders.
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Jan 15, 2025 |
makezine.com | Sam Freeman
“I like to think I’m smart enough to say yes to everything, but the reality is is that I’m too dumb to say no“Ben EadieRaptor House FX wowed passersby in NYC and Maker Faire attendees with a working animatronic severed hand created for Netflix’s Wednesday. If you read about it in Make:, saw it in real life, or were one of the 42M views on YouTube, you’ll have some idea of how impressive it is.
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Jan 3, 2025 |
makezine.com | Sam Freeman
Pen Plotters are all the rage again! Drawing machines continue to capture the maker’s imagination, but we’ve been here before. Since the Renaissance, humans have used machines to draw. Early machines assisted artists in making life-like renderings, but they soon evolved into complex devices that visualize data and measure natural phenomena. They and perform sophisticated mathematical calculations, automate written communication, trace copies of images, study anatomy, and even entertain children.
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Dec 30, 2024 |
makezine.com | Sam Freeman
Hamza Mahmoud (aka HAMZA 681) is a 16-year-old maker based in Cairo who makes engaging electronic gadgets out of simple materials. He grew up watching DIY videos online, eventually gaining the courage to make his own projects to the delight of his friends and family. His work was impressive enough to gain the attention of organizers at Maker Faire Cairo in 2022, and successful enough that he exhibited the following year as well.
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Dec 28, 2024 |
makezine.com | Sam Freeman
2024 was a good year for Maker Faires. We expanded Maker Faire Bay Area with 1500+ makers and sponsors who showcased almost 400 exhibits, attractions, and hands-on activities. Plus we debuted a whole new darkroom featuring the mind-expanding Penrose Tile Wall. At Maker Faire Rome, we saw generators built from roof vents, robots, haptic gloves, more robots, textile art, a redesigned speculum, and more.
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Dec 24, 2024 |
makezine.com | Sam Freeman
2024 was quite a year. There were Maker Faires across the globe, we covered 77 new boards in our last guide, and published 137 projects in Make: magazine. So now seems like a good time to look back at some of our favorite projects. If you had time to build one, let us know! We’d love to hear if they inspired you to start something of your own. And if this is the first time you’re seeing any of these projects, congratulations! You have some fun adventures ahead.
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Dec 19, 2024 |
makezine.com | Sam Freeman
Meet the brilliant minds behind CrunchLabs, Danielle Gleason, Mason Landon Smith, Evan Barnes, Dan Tompkins, and Bam Singhasaneh for an engaging discussion from Maker Faire Bay Area 2024! The insightful panel showed off prototypes and hurdles behind kits like Sand Garden and Infrared Turret, and shared the #1 piece of advice Mark Rober gives them on their designs.