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Sean Shuman

Purcellville

Freelance Content Writer at Freelance

Articles

  • 6 days ago | horrorgeeklife.com | Sean Shuman

    I have a vague memory of playing a strange action game on the family computer years ago. I was a little too young to really understand what was going on, but the constant trickle of colorful visuals, explosions, and the search for things to jump over in vehicles that I stole off the streets gave me a few fleeting hours of entertainment. I never really got very far in it. But it stuck with me ever since I originally got my hands on it.

  • 4 weeks ago | horrorgeeklife.com | Sean Shuman

    Whenever you’re making some “top x of y” list, there are usually a few staples that the most knowledgeable members of your prospective audience will come to expect. For example, any “best horror games” collection is sure to feature numerous entries from the Silent Hill and Resident Evil franchises, among a plethora of one-offs or indies that managed to make significant headway throughout internet discourse.

  • 1 month ago | horrorgeeklife.com | Sean Shuman

    We dive into the game preview for Mandragora: Whispers of the Witch Tree, developed by Primal Game Studio and published by Knights Peak.

  • 1 month ago | horrorgeeklife.com | Sean Shuman

    War is hell. Beyond just being a throwaway line in an Ace Ventura film, it’s interesting to look at how many games use real-life conflicts as their source of inspiration, either mirroring the events that took place in an interactive form or telling a fictionalized account of the chaos that unfolded. World War II in particular has been a well that many a talented developer has tapped to craft incredible games in all genres. And why wouldn’t they?

  • 1 month ago | horrorgeeklife.com | Sean Shuman

    Order 13, developed by Cybernetic Walrus and co-published by Oro Interactive and Drillhounds, asks a pertinent question: What’s scarier than running for your life from a monster? The answer, of course, is meeting your daily quota during an average shift at a warehouse. But what happens when the two worlds combine? What you’ll find is something that’s both equally cathartic and chilling.

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