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Will Freeman

Hastings, Lower Saxony

Video Game Journalist and Editor at Freelance

Head fulla noise, toys & hobbies. Freelance video game journalist, copywriter, mock reviewer etc. Guardian, Edge, BAFTA, PC Gamer etc. Shmups/arcades. Yo-yoer.

Articles

  • 1 month ago | gamesindustry.biz | Will Freeman

    This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. Horror as a theme has a storied history in video games. From early releases like 1986’s unexpectedly eerie point-and-click Uninvited: Entering the Mansion to the disturbing setting of The Last of Us Part 2 – via the perennial survival horror category – games have long excelled in frightening or unnerving their audiences.

  • Dec 23, 2024 | gamesindustry.biz | Will Freeman

    This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. While game communities are famed for their passion and power, our medium cannot claim to have invented the concept of courting a fanbase. You might remember, for example, when records came with a small card form to fill out and return, handing over your details in return for getting access to offers and announcements from the band.

  • Dec 13, 2024 | gamesindustry.biz | Will Freeman

    This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. The snowballing intersection of music and video games has been a near-obsessive talking point across both sectors over recent years. From famed musicians taking starring roles in triple-A titles, to placement on FIFA playlists starting to rival Spotify for gathering new fans, opportunities abound.

  • Dec 4, 2024 | gamesindustry.biz | Will Freeman

    This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. You can find all previous Playable Futures articles here. The Scottish city of Dundee famously stands as one of the UK's most significant game industry hubs.

  • Oct 16, 2024 | gamesindustry.biz | Will Freeman

    Published on Oct. 16, 2024 This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. You can find all previous Playable Futures articles here. When a major esports event rolls into a city, there is an immediate contribution that goes far beyond the walls of the arena.

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Will Freeman
Will Freeman @spadgy_OTA
13 Nov 24

RT @DariusSchmupper: 9/10 from NintendoLife, and i think i can agree with this score. Angel of Dusk is one of those digital games that wou…

Will Freeman
Will Freeman @spadgy_OTA
11 Nov 24

Angel at Dusk wants you to be great at all #shmups. And it's so good! @akira_goya's witty, elegant bullet hell shooter deeply understands its genre, and brings a tutorial for the whole genre! Heaps for shmup veterans too. Here's my @nintendolife review! https://t.co/l28orHsayv

Will Freeman
Will Freeman @spadgy_OTA
30 Oct 24

I spoke to @keel_works about making shmup Cygni: All Guns Blazing, for @RetroGamer_Mag! We talked opportunities and challenges in pushing the genre template to new places, the influence of classics like Tyrian, and an unlikely parallel with Jessica Rabbit! Issue 265. #shmups https://t.co/KKYScOPrsO