BlenderNation

BlenderNation

Blender is a free and open-source software suite for creating 3D content, compatible with all major operating systems. We offer daily updates, artwork, and tutorials to help users enhance their skills.

National
English
Online/Digital

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Domain Authority
59
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Global

#207324

Netherlands

#32236

Computers Electronics and Technology/Programming and Developer Software

#978

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Monthly visitors

Articles

  • 1 month ago | blendernation.com | Alina Khan

    Explore Ugo's creative journey behind the making of The Veiled Christ, where 3D art, digital sculpting, and innovative techniques converge to bring this masterpiece to life. INTRODUCTIONMy name is Ugo, and I’m a 3D artist living in Empoli, a city near Florence. Originally from the Naples hinterland, I spent part of my life in Rome, where I earned my degree from the Academy of Fine Arts.

  • 1 month ago | blendernation.com | Alina Khan

    Dive into the creative journey of Rodolpho Rodrigues as he transforms everyday inspiration into a realistic 3D bird, using Blender’s particle system, procedural textures, and beautiful lighting to bring his vision to life. INTRODUCTIONHello, my name is Rodolpho Rodrigues. I was born and raised in the city of Anápolis-GO, Brazil. I am a biologist by training, and I migrated to 3D in mid-2019.

  • 2 months ago | blendernation.com | Alina Khan

    Discover the creative process behind the dystopian surrealist artwork 'Agony' with Nguyen Bao. INTRODUCTIONHey there! I’m Nguyen Bao, a 3D Visual Artist based in Ho Chi Minh, Vietnam. I've been a 3D Visual Artist for three years. I love creating and experimenting with visual art, expressing myself, and exploring the unconscious mind through 3D art. My work is influenced by various styles such as futurism, surrealism, dystopia, utopia, and grotesque.

  • 2 months ago | blendernation.com | Alina Khan

    Dive into this article as Khaled explores his journey in hard-surface modeling with Fighter Pilot. From refining topology to procedural texturing and lighting, he shares his techniques, challenges, and key lessons learned. INTRODUCTIONHello everyone,My name is Khaled, and I'm from the Middle East, specifically Syria. I'm a self-taught 3D artist specializing in hard-surface modeling.

  • 2 months ago | blendernation.com | Alina Khan

    Dive into this article as Denis Rakarić breaks down his journey of modeling a detailed Type VIIc submarine. From historical accuracy to procedural texturing, he shares the challenges, techniques, and lessons learned along the way.

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