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Dan Hinkin

Articles

  • Jan 21, 2025 | gamingtrend.com | Mike Dunn |Dan Hinkin |Mark Julian |Randy Gregory II

    The number of tabletop games that come out in a single year these days is nothing short of incredible, and to say that this list of what the tabletop team here at GamingTrend put forth is definitive and exhaustive would do a disservice to the hundreds of games that we still haven’t gotten to the table yet.

  • Jan 9, 2025 | gamingtrend.com | Dan Hinkin

    Launching on Kickstarter January 7th, 2025, Golem Run is a betting, trick-taking, and racing manipulation game from Dragon Dawn Productions. Set in the same universe as previously published games Justice and Factory 42, the dwarves of Odrixia are out to see the Golem races where betting on the contestants and the other players is running rampant!Each game can facilitate 3-5 players and takes place over six rounds.

  • Jan 8, 2025 | gamingtrend.com | Dan Hinkin

    A few years ago, as my students and I were discussing issues they were concerned with, one of my students blurted out, “Save the Turtles!” The result of a trend on social media, I spent the next few weeks discussing and diving into the issue of ocean conservation. Around this time, the theme of cleaning the ocean started popping up in the tabletop space.

  • Dec 31, 2024 | gamingtrend.com | Mike Dunn |Dan Hinkin |Chris Wyman |Mark Julian

    In the season finale of Tabletop Throwdown, Mike Dunn and his co-hosts discuss the Colorado Springs Board Game Club, its history, community impact, and fundraising efforts for Extra Life. They share personal experiences, the importance of community in gaming, and provide advice for starting a board game club. The episode concludes with reflections on the past season and plans for the future.

  • Dec 5, 2024 | gamingtrend.com | Mike Dunn |Dan Hinkin

    In this episode of Tabletop Throwdown, Mike Dunn and Dan Hinken welcome Jay Cormier, a game designer and founder of Off The Page Games. They discuss Jay’s journey in game design, the development of the Mind Management game, and how comic books influence his work. Jay shares insights on the challenges faced during game development, the importance of honoring the source material, and his passion for creating games based on indie comics.

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