
Articles
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2 weeks ago |
pcgamer.com | Dominic Tarason |Evan Lahti
Either I’m getting old, or the world is just moving too fast. Even outside of the maelstrom that is current events, videogames are flying past faster than anyone can process them—there’s just not enough time in the day. In any given week, a dozen good or even great games might be released. Chances are a lot of the last year’s best slipped under your radar.
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2 months ago |
msn.com | Evan Lahti
Microsoft Cares About Your PrivacyMicrosoft and our third-party vendors use cookies to store and access information such as unique IDs to deliver, maintain and improve our services and ads. If you agree, MSN and Microsoft Bing will personalise the content and ads that you see. You can select ‘I Accept’ to consent to these uses or click on ‘Manage preferences’ to review your options and exercise your right to object to Legitimate Interest where used.
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2 months ago |
pcgamer.com | Evan Lahti
Dean Hall sees Kerbal Space Program as one of the most inspiring games ever, and that's not just a personal opinion: It's the inspiration for his latest game, and he says that literal rocket scientists are among those flocking to the project to help. The DayZ creator and CEO of Icarus developer RocketWerkz is now working on Kitten Space Agency, a space sim that is an unofficial second attempt at making a Kerbal Space Program sequel following KSP2's dramatic failure in 2024.
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2 months ago |
pcgamer.com | Evan Lahti
In your long history as a gamer, I'm sure you've played a game with a big head mode. But what about a small head mode? Or a 5v5 shooter where an ankle-height, knock-off Growlithe (that's a Pokémon) follows you around and spits fire at enemies? Or a competitive FPS where you can crouch to lay an egg that can be eaten to regain lost health? Or a shooter where using voice chat dynamically increases your movement speed?
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Mar 1, 2025 |
pcgamer.com | Evan Lahti
Paleontologist vs Monster Hunter: Could These Beasts Actually Exist? | Reality Check - YouTubeWatch On Finding and fighting Monster Hunter Wilds' unnatural monsters are, naturally, the game's core appeal. But while you're breaking the bones and carving the hides of these mythical beings, have you ever wondered: would a Rathlos actually move like that? Does Anjanath's crazy bone structure actually have some basis in reality?
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