PC Gamer
PC Gamer is a monthly magazine that began in the UK in 1993, focusing on PC gaming and published by Future plc. It has multiple regional versions, with the UK and US editions recognized as the top-selling magazines for PC games in their areas. The publication covers a wide range of topics including the latest news in the video game industry, previews of upcoming games, and reviews of popular titles. Additionally, it explores hardware, modifications, classic games, and other relevant subjects within the gaming world.
Outlet metrics
Global
#2923
United States
#944
Games/Video Games Consoles and Accessories
#25
Articles
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1 day ago |
pcgamer.com | Joshua Wolens
Friends, I have a disease. Not, uh, not one of the bad ones, I mean a disease of the mind. In any management-esque game—from Theme Hospital to Factorio—I am incapable of planning until it's too late, until I have layered one haphazard system on another to an extent that I can't easily go back to the drawing board. I need to slap things together and see how things work to make a plan, but to implement the plan I need to tear apart the ramshackle monster I've built and do it all over again.
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1 day ago |
pcgamer.com | Jess Kinghorn
I really don't 'get' the buzz around modularity. For one, I like set-it-and-forget-it tech; once my keyboard is in situ, I'm not going to be regularly kickflipping it like a fingerboard to strap on extra bits. For another, my desk is messy enough as it is without a growing pile of modular attachments. As much as I love playing around with PC hardware like the expensive Lego it is, I've yet to see a truly killer use case for modular tech outside of what's already gone into my rig.
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1 day ago |
pcgamer.com | Andrea Shearon
While new, the GTA 6 map isn't an entirely unfamiliar destination. The Florida-inspired state of Leonida is home to places we've visited in Grand Theft Auto before, like Vice City, and other areas inspired by Miami's neighbors. Sure, it's been a couple of decades since Rockstar's last adventure there, but the scale and influence of its PS2-era heists loom over the series like a nostalgic hangover from a damn good night out.
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1 day ago |
pcgamer.com | Fraser Brown
Stellaris's recent 4.0 update, which launched alongside the (pretty unpopular) BioGenesis expansion on May 5, finally introduced the concept of babies. Their lack of inclusion previously made plenty of sense, of course. Babies are useless. Especially when it comes to giant space empires. But they are here now, which means a fun new bug has reared its head. The nascent stage trait is a negative trait that can be applied to humanoid, mammalian, reptilian and arthropoid species.
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1 day ago |
pcgamer.com | Joshua Wolens
It's a sad truth of the world that there are only so many war crimes you can render in pornographic detail before it all starts to get ho-hum. The electric thrill wears off, the dizzying highs transform into stultifying mids, and even the Red Cross stops calling when you execute your millionth downed opponent. This is, probably, not quite what former Call of Duty animator Chance Glasco was talking about in a recent interview with Tulsa's News 9 network (via GameSpot), but I like to pretend it is.
PC Gamer journalists
Andy Chalk
Andy Edser
Chris Livingston
Elie Gould
Evan Lahti
Fraser Brown
Harvey Randall
Hope Corrigan
Jacob Ridley
James Bentley
Jess Kinghorn
Jody Macgregor
Kara Phillips
Mollie Taylor
Omri Petitte
Phil Savage
Robert N Jones
Robin Valentine
Rory Norris
Serena Cherry
Shaun Prescott
Tyler Wilde
Wes Fenlon
Wesley Fenlon
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