Articles

  • Nov 6, 2024 | superjumpmagazine.com | Ignas Vieversys

    I kick a door. I watch a miniature, knife-wielding Mickey Mouse, who probably spent too much time in the wrong parts of Poland, descend from a flight of stairs Snake-like, then make his little rat face touch the sole of my boot.

  • Sep 6, 2024 | filmstories.co.uk | James Harvey |Paul Weedon |Maria Lattila |Ignas Vieversys

    Beetlejuice Beetlejuice doesn’t replace or replicate what came before; it adds to it. What could other legacy sequels learn from Tim Burton’s horror-comedy? Warning: Heavy spoilers ahead for Alien: Romulus. The two long-awaited franchise instalments which found their way into cinemas in the last month, on the surface, have plenty in common. Alien: Romulus and Beetlejuice Beetlejuice both serve as sequels to films from the last century. They both take lashings of inspiration from the horror genre.

  • Jul 30, 2024 | theguardian.com | Ignas Vieversys

    It’s been five years since Hypnospace Outlaw, Tendershoot’s brilliantly wacky 90s internet simulator, and this spiritual sequel was announced two years ago. In the intervening time, with tech moguls snapping up social media giants, Reddit getting monetised (and in effect, censored) against the wishes of its user base, and the ever-growing presence of AI, the millennial generation’s yearning for the algorithm-free wild west days of the early internet has only become more intense.

  • Jul 29, 2024 | superjumpmagazine.com | Ignas Vieversys

    There are some activities that should only be experienced in a bottomless pool of darkness (ideally after the witching hour unless prescribed by the author otherwise).

  • Jul 24, 2024 | theguardian.com | Ignas Vieversys

    Naked people with horse heads for their noggins. Nightmares so vividly surreal they blur into reality. An uncanny farmer who never blinks and forbids you from ever entering his room. If it feels as if I’m trying to describe an untitled, yet-to-be-revealed A24 film, that’s because Horses often feels like one. Like most games in Italian developer Santa Ragione’s experimental catalogue, it defies easy categorisation.

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