
Jase Lindgren
Producer and Host at Multiamory
Journalist and Photographer at Freelance
Co-Host at Drunk Bible Study
Visual Effects, Virtual Production and Version Control Pipeline specialist. Podcast host and producer.
Articles
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May 24, 2024 |
perforce.com | Jase Lindgren |Chris Swiatek
An international animation studio was halfway through the production of a high-profile animated series when they needed to migrate their project from Unity to Unreal Engine. The studio was limited by a strict delivery timeline, fixed budget, and a globally distributed team of 300+ artists working on files saved to their local machines. To meet their deadline, the studio turned to ICVR, a vetted digital production studio known for developing cutting-edge tools and pipelines within game engines.
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Jun 9, 2023 |
perforce.com | Jase Lindgren |Ryan Maffesoli
BreadcrumbHomeResourcesBlogAutomate Virtual Production With Perforce: APIs, Server Extensions, & MoreJune 9, 2023ByJase LindgrenandRyan MaffesoliThere are a lot of moving parts in a virtual production pipeline that Perforce Helix Core can help you automate. In this blog, we cover how to use the Helix Core (Perforce) APIs (including the Perforce Python API) to automate some of the manual processes in yourvirtual production pipeline.
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Fun virtual production reveal in the last five seconds! https://t.co/nWt8yOB8Ey

I think I figured out what happened. #Destiny2 Ana Bray was logging Rasputin in to Destiny to blow up the Almight. https://t.co/mtzEAYX4OC

RT @Xcelsier: Me when I think something’s happening to the almighty every 30 seconds #Destiny2 https://t.co/YUj1V48Daq