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Matthew Miller

Minneapolis

Editor-in-Chief at Game Informer

Former Editor-in-Chief at Game Informer. Music, comic, tabletop game, and speculative fiction enthusiast.

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Articles

  • 1 week ago | gameinformer.com | Matthew Miller

    Today, we’re happy to reveal an expansion to an already exciting perk we provide to Game Informer account holders. Since Game Informer’s return in March, we’ve offered a backlog archive of all our magazine issues going back to 2012. With today’s expansion of that archive, we’re now growing that archive to include all Game Informer magazine issues, going all the way back to issue number 1, first published in 1991.

  • 2 weeks ago | gameinformer.com | Matthew Miller

    The Turtles have a long history in video games, and the spectrum of quality for those projects is all over the place. Strange Scaffold has opted for a novel departure from expectation with Tactical Takedown, taking the four radical green brothers into a grid-based tactical affair that still aims for a sense of high movement and excitement. Production values are limited, and the game’s scope is small, but fans can find a lot to enjoy in this turn-based adventure.

  • 3 weeks ago | gameinformer.com | Matthew Miller

    After years of anticipation, Daggerheart is about to be released next week. The tabletop role-playing game comes to us from Darrington Press, the publishing arm of Critical Role, which many players may know from the team's wildly popular role-playing streaming shows. Ahead of the game’s launch, we had the chance to put some questions to lead game designer Spenser Starke.

  • 1 month ago | gameinformer.com | Matthew Miller

    Bungie today pushed forward an array of new details regarding Destiny 2 and what players can expect to discover in the game over the next year. The scope and range of topics touched upon was extensive, though it’s clear that many of the more comprehensive details will arrive in other formats in the coming weeks and months. Even so, there’s a lot to unpack from what was shared. Much of the stream focused on The Edge of Fate, an expansion set to arrive on July 15.

  • 1 month ago | gameinformer.com | Matthew Miller

    Today brings news of a new art book highlighting the unique visual and art palette that makes up Marvel Rivals. In the early months since its launch, Marvel Rivals has received high praise from critics and fans alike, and one of the features most commonly mentioned is its distinctive art. The comic book-inspired visuals always manage to capture the essence of the game’s myriad characters, even while frequently adding new twists on the typical presentation of the character.

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Matthew Miller
Matthew Miller @MatthewRMiller
7 Aug 24

I've never been big into posting social media, preferring to let our official channels speak for themselves. But I wanted to share a final message from this departing Editor-in-Chief. https://t.co/QEDv2b1RcK

Matthew Miller
Matthew Miller @MatthewRMiller
12 Feb 21

I had the good fortune to check out an early copy of X-Men: Mutant Insurrection from Fantasy Flight. If co-op and comic books are your cup of tea, it's well worth a look. https://t.co/ciepuoz3JJ https://t.co/B15Wi23s2C

Matthew Miller
Matthew Miller @MatthewRMiller
27 Nov 20

I was blown away by the new Dune: Imperium board game. It's a great take on one of my favorite fictions, but a deeply rewarding strategy game in its own right. https://t.co/H3lMPKgGAn https://t.co/cDoDUeuwsK