
Murillo Zerbinatto
Video Game Writer at Freelance
Writer at DLCompare
Writer at RPG Informer
Freelance Writer at Xfire
Writer at Indie Game Culture
Editor no @DualShockers e Reviewer de RPGs Após 100% https://t.co/v9d7J16Ny0
Articles
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1 week ago |
dualshockers.com | Murillo Zerbinatto
Whenever I play a spinoff, I approach it with the mindset of not expecting a game as ambitious as the one it originated from while hoping to see references or similarities to it. It's not a hard rule, but usually, a spinoff doesn't end up being as compelling as a mainline title, either due to budget constraints, a new development team behind it, or other factors. But as we know, there's always an exception to a rule.
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2 weeks ago |
dualshockers.com | Murillo Zerbinatto
There are three universal truths in the world: gravity works, death is the end for all, and compared to other genres, JRPGs will take their sweet time before throwing players into action. However, for every rule, there's always an exception. So just like Katy Perry can enjoy a few seconds in a zero-gravity zone and Tom Cruise keeps cheating death, a couple of JRPGs can be immediately fun.
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2 weeks ago |
flipboard.com | Murillo Zerbinatto
10 Games That Start Great But Get Progressively WorseGames are just media and, like most media, some games start out with a bang and slowly wear out their welcome. We've seen it time and time again and …
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3 weeks ago |
dualshockers.com | Murillo Zerbinatto
One of the things I inadvertently enjoy in JRPGs is when they let me visit areas or face bosses who are absurdly stronger than my party at that point in the main campaign. It's like the game gives you a plausible excuse to justify our backtracking while still, occasionally, giving hardcore players a chance to beat this content way earlier than intended.
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3 weeks ago |
dualshockers.com | Murillo Zerbinatto
How many of us, JRPG fans, have put a game aside, gone to take care of life, came back months later, and just started thinking, "What the hell was I doing here again?" Both in terms of gameplay and story. It's a communal feeling, I know. I stopped at Disc 2 of Lost Odyssey last year and still haven't dared to go back because I know I won't remember a thing and will end up restarting, throwing 20 hours of gameplay down the drain.
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