
Jack Lightbeard
Articles
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Jan 13, 2024 |
mobygames.com | Zack Green |Michael Dionne |Guy Chapman |Jack Lightbeard
The GoodDoom 3 is a spectacle (I know it's DOOM3 but that's not even English, let alone proper English) . It puts itself forward as the benchmark of its time for graphics, sound, design and presentation. No many games have the gloss and shine of Doom 3 (what with all those spectacular lighting and shadow effects). As audacious as it is, it succeeds where its ambitious lies. It really does look and sound great.
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Dec 2, 2023 |
mobygames.com | Jack Lightbeard |Scott Monster |Patrick Bregger
The GoodBeing sneaky was not generally a priority in early first-person games. The famous "Doomguy" from the Doom games readily mowed down rooms packed with hell monsters with a double-barrelled shotgun and probably did not think much about trying to quietly evade them instead. Good thing, too. Who would want that in Doom? But game designers, somewhere along the way, realized that it could be fun to create a first-person environment in which the player would actually want to avoid direct combat.
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Nov 21, 2023 |
mobygames.com | Jack Lightbeard
The GoodSacred Gold contains Sacred as well as it’s expansion Sacred: Underworld. And it packs a lot of gameplay, maybe not the 100 hours claimed but a lot. Probably around 50-60. In Sacred, an evil mage has summoned an ancient evil in hopes of controlling it, but his plans go bad and the demon escapes, now you must journey across the world to stop this beast from consuming the land.
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