Way Too Many Games
Way Too Many Games is a rising gaming website created by gamers for gamers. Launched in January 2017, its mission is to deliver unbiased reviews and give more visibility to independent developers and unique titles. Over time, the site has also ventured into the world of board games. Since its inception, WTMG has participated in major events like E3, Brasil Game Show, and Play NYC, with many more events planned for the future.
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Articles
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6 days ago |
waytoomany.games |
I played Spirit of the North back when it first released in 2019. I had said at that time that I might go back and replay it to obtain all the shaman staffs to see if it unlocked a different ending, but I never did revisit it. While I had enjoyed the game, its myriad of bugs and frustrating controls deterred me from returning to it. Although, I did like the game and respected Infuse Studio set out to do with it, so I was pleasantly surprised when I heard of a sequel in the works.
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6 days ago |
waytoomany.games | Leo Faria
First released in 2021, Everhood became a surprise hit that arrived in the right place at the right time. We were still locked in our houses due to the pandemic, games were being postponed due to developmental setbacks, there was nothing new in the horizon at the time. That trippy nonsense of a game arrived like an LSD-drenched missile and captivated me with its weird art style, rhythm-based gameplay, and plot twists.
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1 week ago |
waytoomany.games | Leo Faria
What are the odds that, in the span of less than two weeks, I’d end up playing not one, but TWO 2D platforms featuring the same gimmick of using the recoil from a shotgun as a means of propulsion? Seriously, out of so many gimmicks one could come up with, a very creative premise idea like this is developed in tandem by two completely different studios, with both products being released almost alongside each other. Sacre Bleu was the first one to come out, a game I ended up liking a lot.
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1 week ago |
waytoomany.games | Leo Faria
Whenever I think I’m starting to, once again, get fed up to the brim with roguelikes/lites, another one shows up with an actually interesting and addictive premise to win me over again. It was like this with Balatro last year, and whilst I don’t think Haste is as good as that literally dangerously addictive piece of interactive software, I’ve been playing it non-stop on the Asus ROG Ally, where it ended up being an absolutely perfect fit.
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1 week ago |
waytoomany.games | Leo Faria
I will be honest and admit that, at first, I knew very little about Captain Blood, and that I was initially drawn towards it due to the fact it was basically being portrayed as a pirate-themed, God of War-inspired hack ‘n’ slash, with somewhat old-school visuals. And by old-school, I mean Xbox 360-era visuals. Face it, the damn thing is turning 20 this year, that’s already retro. Upon finding out more about the game’s shockingly troublesome developmental history, I realized I had to play it.
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