Game Developer
Founded in 1997 as Gamasutra, Game Developer has always aimed to be a top resource for game development and industry insights. In August 2021, it transitioned from Gamasutra to Game Developer, continuing its mission while incorporating the rich content associated with the Game Developer magazine. To fulfill this goal, Game Developer shares numerous articles each day to inform and inspire its audience of game developers. This includes updates on the latest happenings in the gaming world, as well as comprehensive features and interviews that delve into various facets of game development and the diverse people behind the scenes.
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Global
#94500
United States
#57914
Games/Video Games Consoles and Accessories
#1784
Articles
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2 days ago |
gamedeveloper.com | Bryant Francis
At a GlanceMiddleware developer Havok has long been a quiet force driving advancement in 3D technology for big budget games. At GDC 2025, the company announced a new pricing scheme for devs on budgets under $20 million. Though not affordable, the new plan shows how Havok is adapting to the "surprising agility of the industry."For 25 years the logo of middleware tech company Havok has graced the loading screens of big-budget games from across the industry.
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5 days ago |
gamedeveloper.com | Diego Nicolás Arguello |Diego Nicolás Arguello
Pocketpair has rolled out more changes to Palworld in light of the ongoing litigation with Nintendo and The Pokémon Company. After today‛s patch, players will need to equip a glider to glide, whereas before it was possible to use certain Pals for the action. The creatures will still provide passive buffs to gliding, albeit from inside the player‛s inventory.
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6 days ago |
gamedeveloper.com | Diego Nicolás Arguello |Diego Nicolás Arguello
SAG-AFTRA has publicly released its new proposed terms protecting against exploitative generative AI practices, responding to an offer made by video game companies on April 30. The response, issued on May 2 and now shared publicly, details union counters on specific terms and language used, as well as more plain-language explanations.
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6 days ago |
gamedeveloper.com | Bryant Francis
Rip and tear and press 'L2' until it is done. At a GlanceDoom: The Dark Ages is id Software's next big entry in the Doom franchise. The game isn't that drastically different from its predecessors, 2016's Doom and 2020's Doom Eternal. With competing 'boomer shooters' building momentum on PC, will a parrying mechanic be enough to make the game a success? id Sofware's Doom: The Dark Ages is the next big test of Microsoft's $7.5 billion purchase of parent company ZeniMax.
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1 week ago |
gamedeveloper.com | Chris Kerr
UK mobile developer Tripledot has agreed to acquire AppLovin's video game portfolio and studio network for $800 million. The deal will see Tripledot acquire 10 studios to significantly expand its operations in key markets including the United States and Asia. Tripledot currently operates a range of live titles including Woodoku, Nut Sort, and Triple Tile. Following the deal Tripledot will own 12 studios across 23 cities and boast a mobile portfolio that serves over 25 million daily active users.
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