GamesIndustry.biz
GamesIndustry.biz is a top-tier website and community dedicated to sharing news and insights about the global video game industry, addressing all elements of the interactive entertainment landscape. The platform attracts a large and engaged international audience, boasting over 100,000 registered users from diverse sectors such as design, development, publishing, marketing, distribution, retail, media, freelance work, and students. New articles featuring leading news, insightful interviews, and industry analysis are published daily. The site also hosts one of the largest job boards for video game-related positions, a comprehensive company directory with contact information for numerous businesses, and links to various industry organizations and events. In addition, the site provides daily newsletters to a broad and expanding audience within the industry and frequently showcases influential voices sharing their perspectives on current topics, often reflecting on our articles and features.
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Games/Video Games Consoles and Accessories
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Articles
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2 days ago |
gamesindustry.biz | Lewis Packwood
The Dutch consumer group Stichting Massaschade & Consument (Mass Damage & Consumer Foundation) has filed a collective lawsuit against Sony, claiming that the console manufacturer has been exploiting its dominant position in the market. The group maintains that at least 1.7 million PlayStation owners in the Netherlands are paying too much for digital games on Sony's console.
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2 days ago |
gamesindustry.biz | Lewis Packwood
"We're all pretty happy," beams Logie MacDonald, communications manager at UKIE. The trade association has welcomed with open arms the publication of the UK government's Creative Industries Sector Plan this week – a plan that MacDonald says satisfies many of UKIE's proposals. "We've never seen this level of support before," he says. "It's a really big moment."He thinks the plan indicates a change of tone from the UK government.
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3 days ago |
gamesindustry.biz | Lewis Packwood
If there's one lesson to be learned in the games industry, it's that past success is no guarantee of future success. It's something that Travis George has found out the hard way over the past few years. George began his career at Activision, but joined Riot Games as a game designer in 2008, just in time to ride the dragon that is League of Legends. "I was the team lead for all of League for several years," he says.
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1 week ago |
gamesindustry.biz | Lewis Packwood
"I would like Citizen Sleeper 2 to have been on Switch 2 at launch, but that wasn't possible," says Gareth Damian Martin. They're not the only indie developer that wasn't invited to the Switch 2 party. Looking at the current list of titles for Nintendo's latest console, there are very few games from indie devs. Deltarune and No Man's Sky are among the lucky ones that managed to get past the velvet rope.
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1 week ago |
gamesindustry.biz | Rob Fahey
When Microsoft first announced its intention to enter the games console market almost exactly 25 years ago, there was a widespread assumption that the Xbox would essentially be a stalking horse for the Windows operating system. It seemed like a strategic move designed to ensure that, as powerful multimedia devices took over people's living rooms, they would be an extension of the Windows PC rather than the ambitious new ecosystem which Sony was trying to construct around the PlayStation.
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