VFX Voice

VFX Voice

VFX Voice is a magazine that is published every three months. This website not only offers the digital edition but also serves as a dynamic hub for news and articles between each issue. It aims to keep you informed and connected with the latest updates in the VFX industry and the talented individuals behind it.

International, Trade/B2B
English
Magazine

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Global

#605823

India

#132427

Arts and Entertainment/Arts and Entertainment

#666

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Articles

  • 1 week ago | vfxvoice.com | Trevor Hogg

    April 15 2025 Animating video games or music videos is one thing, but independently producing an animated television series that streams on Netflix is an entirely different animal. This is something Riot Games learned after spending $250 million to create two nine-episode seasons of Arcane, a spin-off of their multiplayer online battle arena video game League of Legends.

  • 3 weeks ago | vfxvoice.com | Trevor Hogg

    April 01 2025 Virtual production could not exist without real-time rendering, customarily associated with game engines such as Unreal Engine and Unity. Still, real-time technology is also impacting workflows and pipelines constructed to produce visual effects on a daily basis. As the tool is refined to become more cinematically proficient, new challenges and opportunities have emerged for visual effects artists and production teams.

  • 3 weeks ago | vfxvoice.com | Trevor Hogg

    April 01 2025 Has virtual production revolutionized filmmaking, beginning with The Mandalorian in 2019, and accelerated by the COVID-19 pandemic a year later? The answer is ‘no,’ but the methodology has become an accepted alternative to bluescreen and greenscreen. Even though technology continues to advance at a rapidly, some things have remained the same. “It’s a mixed bag,” states Matt Jacobs, VFX Supervisor.

  • 3 weeks ago | vfxvoice.com | Trevor Hogg |Ross Auerbach

    By TREVOR HOGGImages courtesy of Arenamedia Pty Ltd. and IFC Films. Making the most of the global shutdown caused by the COVID-19 pandemic, Australian filmmaker Adam Elliot mapped out what would become an Oscar-nominee favorite for Best Animated Feature and an Annecy winner.

  • 3 weeks ago | vfxvoice.com | Trevor Hogg |Ross Auerbach

    VFX Voice The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media. Winner of three prestigious Folio Awards for excellence in publishing. VFX Voice The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media. Winner of three prestigious Folio Awards for excellence in publishing.

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