VICE
Vice is a magazine and website that covers a range of topics related to arts, culture, and news. It was established in 1994 in Montreal, Canada, and has since grown into Vice Media, which includes not only the magazine and website but also a film production company, a record label, and a publishing division. As of February 2015, the creative direction of the magazine is led by Chief Creative Officer Eddy Moretti, with Andrew Creighton serving as President, Ellis Jones as the editor-in-chief, and Alex Miller as the global head of content. As of October 2014, Vice has set up 29 bureaus around the world, with a presence on every continent except Africa and Antarctica.
Outlet metrics
Global
#6868
United States
#2839
News and Media
#172
Articles
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1 day ago |
vice.com | Jake Uitti
It’s impossible to understate the importance and influence of the Los Angeles-born band, Fishbone. The list of groups the untraditional collective has inspired is long and includes names like the Red Hot Chili Peppers and No Doubt. Their brand of ska-punk-rock-jam has defined explanation and been foundational for many. Started in 1979, Fishbone continues to rock stages today, albeit with some new faces over the years.
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2 days ago |
vice.com | Shaun Cichacki
It’s been 35 years since a new entry in the Fatal Run franchise has been released. Wait, let me correct that. It’s been 35 years since Europe has seen a new entry in the Fatal Run franchise. Folks in the USA never got a chance to partake in this particular brand of blocky vehicular combat. But now? Fatal Run 2089 is coming down the pipeline and hitting us with UE5-powered car combat. This revamped entry in the franchise is looking lean and mean.
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2 days ago |
vice.com | Shaun Cichacki
There are an awful lot of shooter games on the market. First-person shooters, third-person shooters, on-rails shooters, and anything in between. But one type of shooter has always had my heart in a chokehold. Lightgun shooting games. Games like Time Crisis, House of the Dead, and countless others gobbled up quarters at any arcade I could visit. I always craved the chance to play Lightgun games at home, but modern technology made that surprisingly more difficult than I could have imagined.
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2 days ago |
vice.com | Jake Uitti
It’s hard out there. Ask any musician and they’ll tell you, life ain’t easy. It’s hard to learn an instrument, it’s hard to write a song, it’s hard to make an album and it’s hard to get any attention. And then, if you do succeed somehow at all those things, fans and record execs want you to make a second album? Jeez! Sometimes bands don’t handle that massive pressure well—can you blame them? But the fact of the matter is that, for whatever reason, some bands peak with their debut LP releases.
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2 days ago |
vice.com | Shaun Cichacki
Sometimes, I can’t believe what I’m writing about. What do you MEAN there’s a magical girl horse racing gacha game available on Steam and Mobile platforms? Why does this look fun? Why am I suddenly now a fan of Umamusume: Pretty Derby? The premise is wild. The graphics are quite impressive. But most of all, why did it take me until today to hear about this? It’s such a goofy concept, and I love everything about it. Typically, I’m not the biggest fan of gacha games.
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